<<: Portfolio: The Adventures of Chester

Visit reproduction of second level
Gameplay on second level
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The Adventures of Chester is a two dimensional strategy game reminiscent of popular games in the early 1980's. It is designed by Mike Hetman and includes over 13 original levels of gameplay. Your mission is to collect keys that unlock doors in order to advance to the next level. However, doing so requires skill while avoiding such obstacles as robots, pointy spikes, pricker bushes and running out of moves. Collect an axe and chop down trees that block your path. Maneuver through mazes where each step counts. Each level is carefully calculated to keep the player thinking. Chester was programmed in Pascal and has been ported only for the standard MS-DOS platform.

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†Snippet of code mapping the player's x,y coordinates by Jim Villanueva